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 Skullgirls (2013) (MULTi6) (Update v082413)

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PostSubject: Skullgirls (2013) (MULTi6) (Update v082413)   Sat 05 Oct 2013, 6:58 pm

Skullgirls (2013) (MULTi6) (Update v082413)
2013 | PC | Developer: Lab Zero Games | Publisher: Autumn Games / Marvelous AQL | 661MB
Language: English, German, French, Italian, Spanish, Portuguese (Brazilian)
Sound language: English
Genre: Arcade (Fighting)
Skullgirls - Colorful hand-drawn 2D-fighting game in which players assume the role of warriors from an unusual fantasy world Dark Deco. You'll fight for the right to possess a mysterious artifact called Ā«Skull HeartĀ», vested with the power to grant wishes - but for him would have to pay a price. If a soul get hold of the artifact will be unclean, then the desire and thinks of it will turn into a living nightmare, preying on people. This creation is called Skullgirl.
Features RePacka:
It is based on release from SKIDROW
Do not cut | Do not recoded
Game files are not touched
Sewn Update v082413
Version of the game - v1.0
Installation time - 1 minute
Update v082413:
Skullgirls 082413 Update info: Skullgirls Patch Notes (8-24) Small list tonight, with BIG-Real Pizza taste! Online Fix crash. Thank you to Severin and Domo for providing the crash logs, and extra special thanks to Mister Tony Cannon for the help!
Personalized customer service - just one more reason to choose GGPO for all your netplay, childcare, and outdoor-furniture-maintenance needs.
Smarter All-Play for lobbies. Prioritizes first by those who have played the least, then by those who were ready earliest.
Fix Threads of Fate achievement to only require the original 8 characters, and ignore DLC. Do not worry, Though - if you Already Got IT, then kiddo, You've Got IT still. The pain of A closed Freeway can wring tears from even the stones of the Mountains.
- Ancient Proverb California Skullgirls Patch Notes (8/23). ** Gameplay Changes are Done Pretty much now, the rest of the Updates Features Will be missing or fixes. ** Beta -> Release Added Squigly's Story mode and the Rooftops Assault stage! See, we can keep a secret!
Fortune: Catching the opponent out of the air with Headbutt or Zoom adds 45 Drama * instead of the regular 30. Do you still love me, Inuchiyo?
Painwheel: Gains 1/3 of the normal amount of meter for attacks while Installed.
Squigly: Daisy Pusher is now active and invincible for 23 frames. Still jump-able after the superflash but is now a much better answer to lots of things. (In FGC-speak, Daisy Pusher is 4 +9, active for 23.) "SLYAM DYANCE!"
All specials properly do chip damage.
Special-to-super-cancel windows adjusted to match everyone else. Cannot cancel in the recovery of things, no more cancelling in the middle of Silver Chord, etc.
Damage adjustment: j.HK 1412, j.HP 1406, j.MP 550, j.MK 1362, s.MP 850, s.HP 750 800. (Some numbers may seem odd because multi-hit moves are affected by damage scaling.)
Lots of Art fixes. Release 8/22 -> 8/23 Enable Valentine's color # 9. Whoops.
Locked Squigly's tutorial if you don't have her DLC. Whoops.
Fix lots of text and translation issues.
Brightened up Rooftops Assault.
Even more Squigly Art fixes. * Suggested Calling someone Undizzy Stun "Drama". Whee. Keep it?
"System requirements:
Operating system: Windows XP / Windows Vista / Windows 7 / Windows 8
Processor: Pentium IV 2.6 GHz or any dual-core
Memory: 2 GB
Video: with 512 MB ??of video memory
Sound Card: DirectX 9.0c compatible
Free hard drive space: 2 GB

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